![]() I have adjusted the version in the shader file without any luck. At this point I have no idea what to do as it feels like I have tried everything in order to fix this.įor some reason my shader just won't compile and returns the following error: Failed to compile vertex shader!Ġ:1(10): error: GLSL 4.50 is not supported. I am currently working on a project using OpenGL on Ubuntu 16.04 and have run into a major issue.
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